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![](https://mcplugin.go176.net/content/uploadfile/202109/471b1631284837.png) 插件官方页第一张 # 支持版本 [![](https://img.shields.io/badge/全版本-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/4b541631285044.jar "") # 应用领域 没有固定上线的功能 但要整齐划一 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 在服务器中/tpLogin set # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=tplogin) #### ✪ 指令: /tpLogin----------打开指令帮助 /tpLogin set ----------设置固定登陆的位置 /tpLogin go----------去你设置固定登陆的地方
![](https://mcplugin.go176.net/content/uploadfile/202109/a1921631267036.png) # 支持版本 [![](https://img.shields.io/badge/1.8+配套服务器和hypixel超战地图-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/95431631266624.7z "") [![](https://img.shields.io/badge/65元Paypal-购买-yellow)](https://www.spigotmc.org/resources/%E2%9C%AD-the-walls-x-%E2%9C%AD-walls-mega-walls-solo-teams-kits-cages-parties-mystery-box.88542/purchase "") # 应用领域 本插件是以战墙和超级战墙为主要事件 服主可以在插件的kits.yml中添加与超级战墙中一样的职业 再配套技能插件就可以制作出完美无缺的制作出超级战墙 本站下载的服务端仅使用了插件自带kits # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=The-Wall-X) #### ✪ 官方设置教程(建议不在战墙游戏模式下进行绑图): ``` STEP 1: 如果你是设置第一个游戏房间,且尚未配置游戏大厅位置,请使用指令 /tw setlobby 设置游戏大厅 * 游戏大厅指的是玩家在使用指令 /tw join 后传送的地方,这里是战墙游戏大厅,是所有房间公用的,请勿当作房间等待大厅 STEP 2: 安装 FastAsyncWorldEdit 前置插件后,使用指令 //wand 来选取地图的两个边界点(例如:东南角和西北角) STEP 3: 使用指令 /tw create 以正式创建房间 * 该房间最少玩家数即等于队伍规格x最少队伍数量,例如4x4=16人。战墙游戏是一个考验队伍合作水平的游戏,在非单人模式情况下,建议不少于8人作为最少玩家数 STEP 4: 使用指令 /tw setlobby 来设置房间的等待大厅 * 游戏等待大厅指的是玩家在加入游戏房间后,在游戏尚未开始的情况下所在的地方 STEP 5: 使用指令 /tw setteamspawn 来设置各个队伍的出生点 * 队伍颜色可以填写:RED、GREEN、BLUE、YELLOW、LIGHT_PURPLE、GOLD等 * 插件会自动生成队伍笼子,所以你的游戏地图在队伍出生点位置无需建筑队伍笼子 STEP 6: 重复 STEP 2 的操作,选择战墙的两个边界角,然后使用指令 /tw addwall 以正式创建游戏中的战墙 * 游戏中的战墙应当不少于 2 个,请重复上述操作以确保所有的战墙都被设置好了,然后再进行下一步 STEP 7: 重复 上述 操作,选择可建造区域的两个角,然后使用指令 /tw addbuildingregion 以正式创建游戏中可建造区域 STEP 8: 如果你的游戏中还有箱子,你可以使用指令 /tw savechest 来保存该箱子,箱子中应当包含物品,如果你需要开启旁观者模式,请在旁观者出生的地方发送指令 /tw setspectators STEP 9: 大功告成,你可以使用指令 /tw edit 以对房间进行进一步编辑 ```
![](https://mcplugin.go176.net/content/uploadfile/202109/f8a41631163369.png)![](https://mcplugin.go176.net/content/uploadfile/202109/8a1a1631163383.png) # 支持版本 [![](https://img.shields.io/badge/1.8到1.13-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/4a5f1631163420.zip "") # 应用领域 适合用在小游戏服务器或者PvP服中 战桥又称天空之桥 战斗桥等 这个插件可以模仿Hypixel中的形态 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=Thebridge) #### ✪ 权限: ![](https://mcplugin.go176.net/content/uploadfile/202109/a49e1631163591.png) #### ✪ 变量: ![](https://mcplugin.go176.net/content/uploadfile/202109/77421631163662.png) #### ✪ 注意: 插件本身排行榜有容易卡顿的问题 可以使用LeaderHeader弥补!
![](https://mcplugin.go176.net/content/uploadfile/202109/09011631161998.jpg) # 支持版本 [![](https://img.shields.io/badge/1.7+免费版非持续更新-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/f7941631162283.zip "") [![](https://img.shields.io/badge/1.7+付费版持续更新-购买-yellow)](https://www.spigotmc.org/resources/%E2%99%9B-skywars-x-%E2%99%9B-solo-teams-kits-cages-trails-mystery-box-parties.28120/ "") # 应用领域 服务器的最火的迷你游戏空岛战争!轻松创建竞技场并立即开始游戏。通过从很棒的 gui 商店或通过神秘盒子购买来解锁新的工具包、笼子和粒子。随着您变得更强大,排名并获得成就。创建派对并与您的朋友作为一个团队一起玩。死后观看比赛,对朋友的表现开怀大笑。回忆中玩家带来的所有悲伤,并根据自己的喜好自定义插件!一切都以最高效率! # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=Skywars和X) #### ✪ 设置方法: ```yaml You first want to set the lobby location by doing /sw setlobby so that when players do /sw join they will be teleported there now you should create some arenas start by using /sw wand and use the tool given to select the 2 corners surrounding your map. Once you have selected the 2 corners, create the arena using /sw create This will create a new arena with your defined name. Team size is the amount of players per team, if it was set to 1 then the arena is basically solo Min teams is the minimum amount of teams required for the game to start the countdown. and Max teams on the other hand is the maximum amount of teams the arena can handle at a time Once the creation process is over, you can now start adding spawnpoints using /sw addspawn Keep in mind that the plugin will generate the cage, so you shouldn't have built in cages in the arena after you have added your spawnpoints, you can use /sw edit to enable the arena and change some other settings. The arena is now ready to be used, but you can also add a join sign for example, or make chests in the middle more powerful. To do that, you should create a new Chest type, using the command /sw chestmanager create normal this will create new chest type and open up a gui for you, you can add your items in that gui, and don't forget to click 'Save & Apply' After you create your custom chest type, you have to specify which chests are gonna use that chest type, you can do so by doing /sw chestmanager tool , this will give you a tool that allows you to set specific chests to that chest type, but what if there are too many chests in the middle and you are just lazy? you can select the whole middle area using the wand, and then you can do /sw chestmanager updateregion , this will set all chests within your selection to the chest type that you specified. If you want to create a new chest category that people can vote for, then use the same command that you used to create a chest type, but this time don't say the category is 'normal' and instead name it your self (/sw chestmanager create ). This will create a new chest category that has a 'default' chest type where you can put items. When you add a chest type such as 'Tier2' to a category such as 'Normal' you must add a chest type named 'Tier2' for the other categories. So that no matter which category got the most votes, the chests labeled 'Tier2' will have a location to take items from. You can also set the location where spectators will be teleported to, but this is optional because if it's not set they will teleport to a random location inside the arena region. To set a specific location for spectators use /sw setspectators You could also use the worldmanager to backup your worlds just incase anything went wrong :) If you want to use FastAsyncWorldEdit rollback (Recommended!) then, make sure that FAWE is installed on your server and is running correctly, and make sure that Use-FastAsyncWorldEdit-When-Possible is set to true in config.yml in Skywars X. You should a message that says 'Detected FAWE, it will be used when possible' in console when the Skywars plugin loads up, if not then try restarting or reloading Then, for existing arenas, you have to select their region using SW WAND and simply write SW UPDATEREGION . This will update the region as usual but if everything is setup correctly, it will also create a schematic of the arena and use it to rollback. For newly created arenas, this will automatically be done (A schematic will be made if possible and used to rollback) If you want to make all players automatically join skywars when they join your server you need to enable bungee mode in config.yml! If you have a bungee cord and a lobby system, This plugin will only be on your game server and NOT in your hub server, if you want to join through signs from your hub server, then you need to have a plugin such as TeleportSigns in your hub - Using bungee mode, if you have 1 arena setup then players will automatically join that arena once they join the server and when the arena finishes the server will close! If you had multiple arenas in the server then the plugin will simply run the command /pg join to put all players in the lobby where they can select an arena! This also prevents them from leaving the lobby and there is no restarting done here! ``` #### ✪ 指令 ``` Format: /Command -> Permission /Skywars | /SW -> None /Skywars join -> None /Skywars leave -> None /Skywars autojoin -> None /Skywars gui -> None /Skywars list -> None /Skywars admin -> skywars.admin /Skywars setlobby -> skywars.setlobby /Skywars wand -> skywars.wand /Skywars create -> skywars.create /Skywars delete -> skywars.delete /Skywars addspawn -> skywars.addspawn /Skywars removespawn -> skywars.removespawn /Skywars start -> skywars.start /Skywars stop -> skywars.stop /Skywars setspectators -> skywars.setspectators /Skywars coins -> skywars.coins /Skywars addbooster -> skywars.addbooster /Skywars setmodifier -> skywars.setmodifier /Skywars inventory -> skywars.inventory /Skywars holograms -> skywars.holograms /Skywars reset -> skywars.reset /Skywars edit -> skywars.edit /Skywars editmode -> skywars.editmode /Skywars reload -> skywars.reload /Skywars updatereigon -> skywars.updateregion /Skywars chestmanager -> skywars.chestmanager /Skywars worldmanager | wm -> skywars.worldmanager ``` #### ✪ 变量: ``` Placeholders: For the lobby scoreboard customization in (customization.yml) the placeholders are as follows: %kills%, %deaths%, %accuracy%, %wins%, %modifier%, %projectiles_launched%, %projectiles_hit%, %player_exp%, %player_rank%, %blocks_placed%, %blocks_broken%, %selected_kit%, %selected_trail%, %selected_cage%. For the arena scoreboard customization in (customization.yml) the placeholders are as follows: %arena%, %mode%, %players%, %current_event%, %current_event_time%, %date% The placeholders mentioned below are for PlaceholderAPI by clip, if you wanted to use placeholders for MVdWPlaceholderAPI by maximvdw use the same ones below but replace the first % with { and the last % with }. Not player specific placeholders: %skywars_players_count% - Gives the total amount of players in skywars %skywars_parties_count% - Gives the total amount of parties created %skywars_lobby_players_count% Gives the total amount of players in the lobby %skywars_arenas_count% Gives the total amount of arenas created %skywars_kits_count% Gives the total amount of kits created %skywars_trails_count% Gives the total amount of trails created %skywars_cages_count% Gives the total amount of cages created Player specific placeholders: %skywars_kills%, %skywars_deaths%, %skywars_accuracy%, %skywars_wins%, %skywars_modifier%, %skywars_projectiles_launched%, %skywars_projectiles_hit%, %skywars_player_exp%, %skywars_player_rank%, %skywars_blocks_placed%, %skywars_blocks_broken%, %skywars_arena%, %skywars_party_leader%, %skywars_selected_kit%, %skywars_selected_trail%, %skywars_selected_cage% %skywars_teamcolor%, %skywars_coins% ```
![](https://mcplugin.go176.net/content/uploadfile/202109/b2321631161452.png) # 支持版本 [![](https://img.shields.io/badge/1.8+-免费%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/2c251631160827.zip "") [![](https://img.shields.io/badge/1.8+[Premium]-购买-yellow)](https://www.spigotmc.org/resources/gadgetsmenu-1-8-1-17-1-premium.62831/ "") # 应用领域 GadgetsMenus是一个娱乐性趣味道具 是每个小游戏服务器大厅的推荐的插件 它不仅仅是用来玩耍 还能激起玩家的收集道具乐趣,大大拓展趣味性 互赠礼物,抽奖礼盒等 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=PluginEnglishName) #### ✪ 指令参数: ```yaml - [道具] 请填 Hat/Particle/Suit/SuitHelmet/SuitChestplate/SuitLeggings/SuitBoots/Gadget/Pet/Morph/Banner/Emote/Cloack - [类型] 请填 (在 plugins\GadgetsMenu\categories\道具.yml 可以找到) 例子 打开 hats.yml 可以看到 Hamburger(这就是类型) - [重置道具选填] 请填 all/道具 (all为所有道具,道具请看上面[道具]) - [重置玩家选填] 请填 all/玩家 (all为所以玩家,玩家为指定玩家) - [品质] 描述 礼盒品质(一般的,数字越大礼包内容越好) 请填 数字 (1至5) - [日期] 描述 保质期(过了就过期) 请填 ex=7h/d/m/false (ex=时/天/分/永久) ``` #### ✪ 推荐权限: ```yaml gadgetsmenu.menuselector #玩家进服自动获得趣味道具菜单 gadgetsmenu.mysteryboxes.open.* #允许玩家使用不同品质礼盒 gadgetsmenu.animations.* #允许玩家自行开启/关闭动画效果(开箱子动画) ``` #### ✪ 主命令 ```yml 命令 权限 描述 后台可用 /gmenu about gadgetsmenu.commands.about 插件信息 是 /gmenu checkupdate gadgetsmenu.commands.checkupdate 检查插件更新 是 /gmenu equip [玩家] gadgetsmenu.commands.equip 给玩家装备指定道具 否 /gmenu help gadgetsmenu.commands.help 插件帮助 是 /gmenu main 打开主菜单 否 /gmenu menu 打开某菜单 否 /gmenu namepet gadgetsmenu.commands.namepet 重命名宠物名 否 /gmenu permission gadgetsmenu.commands.permission 列出权限列表 是 /gmenu reload gadgetsmenu.commands.reload 重载插件 是 /gmenu reset gadgetsmenu.commands.reset 重置道具 是 ``` #### ✪ 趣味的碎片命令: ``` 命令 权限 描述 后台可用 /mysterydust add gadgetsmenu.mysterydust.add 添加玩家碎片 是 /mysterydust check gadgetsmenu.mysterydust.check 查看玩家碎片 是 /mysterydust pay gadgetsmenu.mysterydust.pay 支付玩家碎片 否 /mysterydust remove gadgetsmenu.mysterydust.remove 扣除玩家碎片 是 /mysterydust set gadgetsmenu.mysterydust.set 设置玩家碎片 是 ``` #### ✪ 神秘的礼盒命令: ``` 命令 权限 描述 后台可用 /gmysteryboxes check [玩家] gadgetsmenu.mysteryboxes.check 查看玩家礼盒数量 是 /gmysteryboxes gift gadgetsmenu.mysteryboxes.gift 给玩家礼盒礼物包 是 /gmysteryboxes give [品质] [日期] /gadgetsmenu.mysteryboxes.give 给玩家礼盒 是 /gmysteryboxes giveall [品质] [日期] gadgetsmenu.mysteryboxes.giveall 给所有在线玩家礼盒 是 /gmysteryboxes mode gadgetsmenu.mysteryboxes.mode 显示礼盒操作命令 否 ``` #### ✪ 给予: ``` 1 给予权限的配置 请在 GadgetsMenu/config.yml 和 GadgetsMenu/mystery boxes/mystery boxes.yml 的 Execute-Command 改成你的权限插件的命令 如: PermissionsEx插件: pex user {PLAYER} add {PERMISSION} GroupManager插件: manuaddp {PLAYER} {PERMISSION} PowerfulPerms插件: pp user {PLAYER} add {PERMISSION} LuckPerms插件: lp user {PLAYER} permission set {PERMISSION} CloudNet permission插件: cperms user add permission 2 为什么没有变形Morphs 请前往https://github.com/OnlyNoobDied/GadgetsMenu/wiki/Morphs安装插件(注意对应版本) 3 如果烦菜单点击又关闭的麻烦 可以用命令+菜单插件(如DeluxeMenus ChestCommands等)搭配使用 4 有占位符? 请安装 PlaceholderAPI 插件 点击查看 5 你必须在Spigot或PaperSpigot服务端使用 6 为什么给了权限仍然打不开抽奖盒子? 请打开服务端主目录的 server.properties 中 spawn-protection 后面的值改为 0 7 加载插件显示错误:Unsupported major.minor version 52.0 你可能使用了低版本JAVA 请安装 JAVA8 8 关于4.1.10的同时打开多个礼盒问题 目前有三个选项,这三个选项权限分别为 gadgetsmenu.multipleboxes.20 gadgetsmenu.multipleboxes.50 gadgetsmenu.multipleboxes.250 意思分别是 同时打开20个神秘的礼盒 同时打开50个神秘的礼盒 同时打开250个神秘的礼盒 如果想给全部选项,可以给予权限 gadgetsmenu.multipleboxes.* 9 为什么有些没汉化? 因为没有实际用处,所以禁用并且不汉化 10 如何设置在线自动获得礼盒? 在 mysteryboxes.yml 中的 mystery-box-reward 设置时间 ```
![](https://mcplugin.go176.net/content/uploadfile/202109/f19f1631159008.png) # 支持版本 [![](https://img.shields.io/badge/1.12.2到1.17-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/87ca1631158879.zip "") # 应用领域 (闲得无聊瞎写的)内容如名,每三分钟玩家会交换位置(第一次是五分钟),设置陷阱使对方去世即可自动赢得胜利 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=DeathExchange) #### ✪ 指令: ```yaml (/deathexchange可以简写成/de) /deathexchange set 设置即将进行死亡交换的两个玩家 /deathexchange list 获取设置的玩家 /deathexchange start 开始死亡交换 /deathexchange stop 手动停止死亡交换 /deathexchange ? ```
![](https://mcplugin.go176.net/content/uploadfile/202109/72241631155950.png) # 支持版本 [![](https://img.shields.io/badge/1.9+-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/3d811631158127.zip "") # 应用领域 适合使用在高版本中使用 和比较喜欢配色式设计动态化 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=TrHologram) #### ✪ API: ```Java public void display(Player viewer) { Hologram hologram = TrHologramAPI .builder(viewer.getLocation()) .append("Hello World") .append(player -> player.getInventory().getItemInMainHand(), 40) .interspace(0.5) .append("Time: %server_time_ss%", 20) .build(); hologram.refreshVisibility(viewer); TextHologram line = hologram.getTextLine(0); line.setText("Hello TrHologram"); } ```
![](https://mcplugin.go176.net/content/uploadfile/202109/f7351631154131.png) # 支持版本 [![](https://img.shields.io/badge/服务端1.8+-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/83da1631156675.zip "") # 应用领域 ¿什么是LBedWars? 它是所有 Bedwars 插件的插件,如 MBedwars、BedwarsRel、Bedwars1058 等。有了这个插件,你可以 GenSplit、FireBallJump、TNTJump、Final Kill Message(仅适用于 MBedWars)、Coins for Win、BedBreak 和 kill。 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=LBEDWARS) #### ✪ 特点: ```yaml - 火球跳跃 - TNT 跳跃和熔断时间 - Proyectile 损坏指示器 - 分裂发生器 - 隐形(像 Hypixel 一样更好的隐形) - 还有更多! ``` #### ✪ 兼容的 Bedwars 插件列表: Marcelys Bedwars Bedwars1058 BedWars(ClashWars) Bedwars-REL PremiumBedwars
![](https://mcplugin.go176.net/content/uploadfile/202109/8deb1631153234.png) # 支持版本 [![](https://img.shields.io/badge/%E7%89%88%E6%9C%AC-%E4%B8%8B%E8%BD%BD-informational)](https://www.spigotmc.org/resources/hiaxn2b2t-let-limit-the-chat-distance-to-achieve-better-2b2t-effect.92018/download?version=400921 "") # 应用领域 十分建议丢在2B2T类型的服务器 十分建议丢在2B2T类型的服务器 十分建议丢在2B2T类型的服务器 # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 调节配置文件中的设置 * 重载 # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=HiaXn2B2T) #### ✪ Command && Premission: ```yaml /hiaxn2b2t reload Reload plugin /hiaxn2b2t safemode enable or disable safemode /hiaxn2b2t help view the help /hiaxn2b2t worldsay [message] send message to all Online Player ``` ```yaml Have all of the following permissions: hiaxn2b2t.admin Turn maintenance mode on or off hiaxn2b2t.cmd.safemode Use overloaded instructions hiaxn2b2t.cmd.reload Join the server in maintenance mode hiaxn2b2t.join.safemod ``` #### ✪ 本插件能干啥?: 本插件用于提高类2B2T服务器中的效果 在2B2T这种类型的服务器中 玩家必须得躲藏起来 暴露基地的坐标最终会被摧毁 但是但是! 在2B2T这种玩法最为基础下 交流还是能使得很多[本应该存在的]问题没有存在 比如[《三体II》]里面所提到的猜疑链的这种东西 于是便有了这个插件 予某哭出声:(
![](https://mcplugin.go176.net/content/uploadfile/202109/b3cd1631150368.png) # 支持版本 [![](https://img.shields.io/badge/Citizen1.8.8+-%E4%B8%8B%E8%BD%BD-informational)](https://mcplugin.go176.net/content/uploadfile/202109/c2521631150425.zip "") # 应用领域 适合在大厅中放置的NPC插件 当然RPG也需要加它作为任务点等 但很遗憾的是Forge服不能使用这个插件!(比如 CatServer) # 加入方法 * 在版本中选择适合的插件 * 把Jar包放入Plugins * 重启服务器或者使用插件管理插件载入 * 在游戏中创建NPC # 视频演示 # 官方资料 ![img](https://via.placeholder.com/1920x540/000000/FFFFFF?text=Citizens) #### ✪ 指令: ```yaml NPC Commands Command Args Description Description /npc None Show basic NPC information /npc age [age] (-l) Set the age of a NPC /npc anchor (--save [name]/--assume [name]/--remove [name]) (-a)(-c) 设置NPC主人 /npc armorstand --visible [visible] --small [small] --gravity [gravity] --arms [arms] --baseplate [baseplate] 在NPC是盔甲架形态时编辑 /npc bee (-s/-n) --anger anger 在NPC是蜜蜂形态时编辑 /npc bossbar --color [color] --title [title] --visible [visible] --flags [flags] 血条显示 /npc cat (-s/-n/-l) --type type --ccolor collar color 在NPC是猫形态时编辑 /npc collidable None Toggles an NPC's collidability /npc command (add [command] / remove [id] / permissions [permissions] / sequential) (-l[eft]/-r[ight]) (-p[layer] -o[p]), --cooldown [seconds] --delay [ticks] --permissions [perms] --n [max # of uses] 控制右键时跑事件 /npc controllable (-m(ount),-y,-n,-o) Toggles whether the NPC can be ridden and controlled /npc copier None Toggle the NPC copier /npc copy (--name newname) Copies an NPC /npc create [name] ((-b,u) --at [x:y:z:world] --type [type] --trait ['trait1, trait2...'] --b [behaviours]) Create a new NPC /npc despawn (id) Despawn a NPC /npc enderman -a[ngry] 在NPC是末影人形态时编辑 /npc equip None 编辑装备 /npc flyable (true/false) 编辑是否飞 /npc follow (player name) (-p[rotect]) 作为服主的宠物 /npc fox --type type --sleeping [true/false] --sitting [true/false] --crouching [true/false] 在NPC是狐狸形态时编辑 /npc gamemode [gamemode] Changes the gamemode /npc glowing --color [minecraft chat color] Toggles an NPC's glowing status /npc gravity None Toggles gravity /npc hologram add [text] / set [line #] [text] / remove [line #] / clear / lineheight [height] 控制堆叠全息显示 /npc horse (--color color) (--type type) (--style style) (-cb) 在NPC是马形态时编辑 /npc id None Sends the selected NPC's ID to the sender /npc inventory None Show's an NPC's inventory /npc item [item] (data) Sets the NPC's item /npc leashable None Toggles leashability /npc list (page) ((-a) --owner (owner) --type (type) --char (char) --registry (name)) List NPCs /npc llama (--color color) (--strength strength) Sets llama modifiers /npc lookclose --randomlook [true/false] --randompitchrange [min,max] --randomyawrange [min,max] Toggle whether a NPC will look when a player is near /npc mcow (--variant [variant]) Sets mushroom cow modifiers. /npc metadata set/get/remove [key] (value) (-t(emporary)) Manages NPC metadata /npc minecart (--item item_name(:data)) (--offset offset) Sets minecart item /npc mount (--onnpc ) (-c (ancel)) Mounts a controllable NPC /npc moveto x:y:z:world / x y z world Teleports a NPC to a given location /npc name None Toggle nameplate visibility /npc ocelot (--type type) (-s(itting), -n(ot sitting)) Set the ocelot type of an NPC and whether it is sitting /npc owner [name] Set the owner of an NPC /npc panda --gene (main gene) --hgene (hidden gene) -s(itting) 在NPC是熊猫形态时编辑 /npc parrot (--variant variant) Sets parrot modifiers /npc passive (--set [true/false]) Sets whether an NPC damages other entities or not /npc path None Toggle the waypoint editor /npc pathopt --avoid-water [true/false] --stationary-ticks [ticks] --attack-range [range] --distance-margin [margin] --path-distance-margin [margin] --use-new-finder [true/false] Sets an NPC's pathfinding options /npc pathrange [range] Sets an NPC's pathfinding range /npc phantom (--size size) Sets phantom modifiers /npc playerlist (-a,r) Sets whether the NPC is put in the playerlist /npc pose (--save [name] (-d)/--assume [name]/--remove [name]/--default [name]) (-a) Changes/Saves/Lists NPC's head pose(s) /npc power None Toggle a creeper NPC as powered /npc profession [profession] Set a NPC's profession /npc pufferfish (--state state) Sets pufferfish modifiers /npc rabbittype [type] Set the Type of a Rabbit NPC /npc remove (all/id/name/ --owner [owner] / --eid [entity uuid]) Remove a NPC /npc rename [name] Rename a NPC /npc respawn [delay in ticks] Sets an NPC's respawn delay in ticks /npc scoreboard --addtag [tags] --removetag [tags] Controls an NPC's scoreboard /npc script --add [files] --remove [files] Controls an NPC's scripts /npc select [id/name] (--r range) Select a NPC with the given ID or name /npc sheep (--color [color]) (--sheared [sheared]) Sets sheep modifiers /npc shulker (--peek [peek] --color [color]) Sets shulker modifiers. /npc size [size] Sets the NPC's size /npc skin (-c -l(atest)) [name] (or --url [url] or -t [uuid/name] [data] [signature]) Sets an NPC's skin name. Use -l to set the skin to always update to the latest /npc skinlayers (--cape [true/false]) (--hat [true/false]) (--jacket [true/false]) (--sleeves [true/false]) (--pants [true/false]) Sets an NPC's skin layers visibility. /npc snowman (-d[erp]) Sets snowman modifiers. /npc sound (--death [death sound/d]) (--ambient [ambient sound/d]) (--hurt [hurt sound/d]) (-n(one)/-s(ilent)) (-d(efault)) Sets an NPC's played sounds /npc spawn (id/name) -l(oad chunks) Spawn an existing NPC /npc speak message to speak --target npcid/player_name --type vocal_type Uses the NPCs SpeechController to talk /npc speed [speed] Sets the movement speed of an NPC as a percentage /npc swim (--set [true/false]) Sets an NPC to swim or not /npc targetable None Toggles an NPC's targetability /npc text None Toggle the text editor /npc tfish (--body color) (--pattern pattern) (--patterncolor color) Sets tropical fish modifiers /npc tp None Teleport to a NPC /npc tphere None Teleport a NPC to your location /npc tpto [player name/npc id] [player name/npc id] Teleport an NPC or player to another NPC or player /npc type [type] Sets an NPC's entity type /npc villager (--level level) (--type type) (--profession profession) Sets villager modifiers /npc vulnerable (-t) Toggles an NPC's vulnerability /npc wither (--charged [charged]) Sets wither modifiers /npc wolf (-s(itting) a(ngry) t(amed) i(nfo)) --collar [hex rgb color/name] Sets wolf modifiers /trait [trait1] [trait2] ... [traitN - A list of Traits to apply Adds the trait type to the NPC. NPCs can have multiple traits. Example: /trait sentinel ``` #### ✪ 帮助指令 ```Ymal Help Commands Command Args Description Permission Description /citizens help (Page) - Page number to display citizens.help Show Citizens help menu /npc help (Page) - Page number to display citizens.npc.help Show NPC help menu /trait help (Page) - Page number to display citizens.trait.help Show trait help menu /template help (Page) - Page number to display citizens.template.help Show template help menu /waypoints help (Page) - Page number to display citizens.waypoints.help Show waypoints help menu ```